A-HAWSLIBRARY

TECH QUEST / EXPLORER 01

Wired for
Curiosity

How Computers, the Internet, and Everyday Tech Work

Start with a camera tap. Follow a request across the web. Then sketch a gadget that solves a problem of your own.

  • Ages 10–12
  • 26 pages
  • English PDF

Checkout opens on Gumroad.

Wired for Curiosity cover with a teal circuit on navy
A-HAWS TECH QUESTFirst editionEXPLORER / BOOK 01

01 / WHAT READERS WILL DO

Three ways to get curious.

Short explanations lead into pencil-and-paper activities, with an answer key and glossary to help readers check their work.

  1. 01 / DECODE

    Turn bits into pictures.

    Read a four-bit number and build a tiny pixel picture from a grid of ones and zeroes.

  2. 02 / TRACE

    Follow a web request.

    See how a browser finds a server, asks for resources and puts a page together.

  3. 03 / BUILD

    Design your own gadget.

    Sketch a device, write a rule for how it works and test it with pretend input cards.

02 / LOOK INSIDE

Read the free sample.

The free sample introduces hardware, software, and the parts of a computer. It ends with a short activity you can do on paper.

Open the free PDF (opens in a new tab)
A book page shows the binary number 1010 using four blocksA diagram shows a request from a browser and a response from a server

03 / BEFORE YOU BUY

Good to know.

Who is the book for?

It’s written for ages 10–12. Older beginners can also try the optional Level Up prompts.

What will I receive?

One 26-page English PDF. Read it on a device or print the activity pages.

What do readers need?

A pencil and paper for the activities. The exercises can be completed offline, with no coding experience.

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